ENVIRONMENTAL PIXEL ARTIST
Remote, Contractual at the Start
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EXPERIENCE / RESPONSIBILITIES:
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Create environmental props, backgrounds and level assets.
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Ability to create urban backgrounds, such as cities, streets, subways, etc.
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Work with technical artist to implement environmental assets into Unreal.
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Ability to animate minor props and assets in environment.
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Ability to translate concept environment art into developed pixel art to be used in game.
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Willing to communicate consistently with a small team
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Willing to produce mockups and placeholder assets.
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Understanding of game development pipelines.
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Working with art department to create a cohesive visual style.
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Willingness to discuss foreseen potential areas of trouble so team can adjust before heavy development.
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Comfortable with horror themes - blood, guts and glory.
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BONUS:
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Practical knowledge of Unreal Engine.
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Understanding of the pipeline from artistic assets to implementation within engine.
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Prior experience with working with pixel art in 3D.
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Prior experience with level and environmental design.
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We are looking for bold voices with all levels of experience! If this is you, shoot your portfolio to perfectgarbagestudio@gmail.com.
Title the email with "JOB APPLICATION - NAME" so we don't miss it!